What started as a game about throwing and keeping paper airplanes afloat is now a full fledged product thanks to the fine folks at Floodgate Games.… [Read On]
I recently found myself in Taiwan. Of course, I had to take some time out of my schedule to check out what the board gaming scene looked like. Though there are many similarities, there are some aspects that I found quite unique.… [Read On]
Earlier this month, I had a chance to talk with a few esteemed friends—Emma Larkins, Joseph Z. Chen, and Matthew Austin—about turning ideas for tabletop games into something that people can actually play.… [Read On]
A few months ago I had a chance to go to PAX Unplugged for their inaugural tabletop convention. The convention, though smaller than Gen Con, felt sizable and familiar—perhaps because of my experience with PAX West. Inside the Philadelphia State Convention Center, the main hall was split in half with an expo hall and free play area.… [Read On]
Here is a photo dump of more of the photos I took from Gen Con 2016.… [Read On]
Received the printed cards for Night Market and Paper Airplane. They came in small cardboard box with foam inserted to prevent the contents from moving around too much. The box seemed a much better fit for the number of cards, as opposed to what I experienced last time.… [Read On]
Whew, what a blur. This past weekend went by faster than I thought it would.
Friday through Sunday, I participated in the West Coast version of Protospiel, San Jose Protospiel. I met people from as far away as Reno, Nevada in this event where designers and players alike come to test out and try new tabletop games.… [Read On]
There’s something magical about the drive between LA and SF along the 5 (no I’m not referring to the smell of the cows). The drive is just short enough that it’s physically doable in one sitting and long enough that it gives one time to think about a wide variety of things without much distraction.… [Read On]