I recently found myself in Taiwan. Of course, I had to take some time out of my schedule to check out what the board gaming scene looked like. Though there are many similarities, there are some aspects that I found quite unique.… [Read On]
Earlier this month, I had a chance to talk with a few esteemed friends—Emma Larkins, Joseph Z. Chen, and Matthew Austin—about turning ideas for tabletop games into something that people can actually play.… [Read On]
A few months ago I had a chance to go to PAX Unplugged for their inaugural tabletop convention. The convention, though smaller than Gen Con, felt sizable and familiar—perhaps because of my experience with PAX West. Inside the Philadelphia State Convention Center, the main hall was split in half with an expo hall and free play area.… [Read On]
Here is a photo dump of more of the photos I took from Gen Con 2016.… [Read On]
I had the opportunity recently to participate in the annual Gen Con Game Design Showdown. It’s an event where pairs of game designers partner with one another to create a new game.… [Read On]
Got to check out Gamex for a second year, this year, the event, though fun, seemed markedly different from the last time I went. I wanted to share my thoughts on it and overall how to make the experience better, as a solo person going to a gaming convention.… [Read On]
Can’t believe it’s been a year since I first went to PAX Prime and started on this journey. Since then, a lot has changed including me getting Hackronyms to a point where the game really does match the hype of others.… [Read On]
Just got back from an awesome day of networking, playtesting, and gaming at Gamex. If you’ve never heard of it, it’s one of the conventions that the wonderful people at Strategicon put on. This event occurred this lovely Memorial Day weekend by LAX.… [Read On]